Senior Level Designer
Saber Interactive
Game Design
Обязанности
- Ownership for maps;
- Drive the creative vision and execution of levels, ensuring they support gameplay, narrative, and artistic goals;
- Work closely with environment artists, narrative designers, and systems designers to deliver cohesive experiences
Требования
- 3+ years in level design for PC/console, with at least 1 shipped title or strong playable prototypes.
- Portfolio of first-person levels showing solid combat spaces, exploration routes, and clear player flow.
- Confident with engine tools (Unreal), from blockout to final, including metrics and simple scripting.
- Good understanding of how AI paths, cover, sightlines, and traversal options shape encounters.
- Conversational Russian and English (to communicate with team)
Enjoy designing grounded, atmospheric, interconnected environments (tunnels, corridors, ruined structures, urban layouts, layered verticality).
- Bonus: experience with co-op or systemic/sandbox gameplay spaces.
Условия
- Participation in ambitious, world-class projects
- Work with a team of top-tier professionals
- Various additional perks depending on your location (private health insurance, English lessons, sports, etc.)
- 100% paid sick leave
- Flexible work schedule.
Источник: saber.games (Saber Interactive) 15 сентября 2026
